| Level Design / Level Routine Editing / Routine Action Editing | |
| Each of the 23 possible actions that a routine may perform is listed in the Level Routines Window's Actions to Perform column, pictured below. Checking an action's checkbox enables that action. A routine may be set to perform any combination of these actions. ![]() When an action is selected in the Actions to perform column, it may be configured using a panel of controls that appears on the right side of the Level Routines window. The following links provide detailed descriptions of each configurable routine action: |
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| Level Actions | |
| Set Player Properties | |
| Control Player Behavior | |
| Set Character Properties | |
| Control Character Behavior | |
| Apply Force to Character | |
| Create Character | |
| Damage Character | |
| Contrail Actions | |
| Door Actions | |
| Force Field Actions | |
| Hot Zone Actions | |
| Item Actions | |
| Lighting Effect Actions | |
| Message Pane Actions | |
| Precipitation Actions | |
| Projectile Actions | |
| Scenery Actions | |
| Scrolling Actions | |
| Sound Actions | |
| Switch Actions | |
| Variable Actions | |
| Perform Additional Routines |